The party decide to venture to Anduar in search of answers and any surviving members of the exiled Zeus followers. Featuring Perfunctory Small Talk, Problems Solved with Violence and Side Quests for Curry. Maps Map of the World Map of Anduar Character Sheets Clever Rain Findar Steelhammer Gobaith Tortân Lithônion Eldridge
Our heroes have dealt with the undead attacking Cliffside, and now turn to the mission at hand; how to put an end to the outbreak. Featuring Teenage Dragon Angst, Accidental Sponsors, Inconsequential Theft, and Magical Whisky. Maps Map of the World (Updated with new names) Map of Cliffside Peninsula Character Sheets Clever Rain Findar Donnarhamar Gobaith Tortân Lithônion Eldridge
Picking up immediately after the events of our Quiet Year episodes, we are introduced to the party: Clever Rain the Tabaxi Rogue, Findar the Dwarf Bard, Gobaith Tortân the Dragonborn Barbarian, and Lithônion Eldridge the Half Elf Sorceror. The inhabitants of Cliffside find themselves once more dealing with the impact of the outbreak, and a mysterious elven stranger arrives from a distant land looking for answers. Featuring Attempted French Accents, Window Stunts, and Overeager Fire Spells. Maps Map of the World Map of Cliffside Peninsula Character Sheets Clever Rain Findar Donnarhamar Gobaith Tortân Lithônion Eldridge
or The Campaign for the Campaign. Jim and Jon make their pitches for where they want to take the story we setup in our episode zero. They discuss RPG game systems, their approach to dungeon mastering, the general shape of the story they will be running and their influences for that story.
If you’ve already heard our first two episodes, you’ve heard this—if not, this is more heavily edited and condensed version for listeners that want a quick primer. Five friends build a world for an upcoming RPG campaign while playing The Quiet Year in this cut down version of our first two episodes. Featuring Less Goofs, Less Rules, Shorter Runtime, and Same Old Poor Decisions. Drawn version of The Quiet Year map Digitised version of The Quiet Year map
Five friends finish building their community and readying themselves for the coming adventure. A religious cult springs up, Rolf continues his transformative character arc and meteoric rise to fame, and the undead finally break through. Featuring More Poor Decisions, Some Gryphon-Taming Boys, and Democracy. The Quiet Year Drawn version of The Quiet Year map Digitised version of The Quiet Year map
Five friends building a community with halflings, elves, and zombies—oh my! We launch straight into setting up the world for our first adventure by playing The Quiet Year, a map and world-building game about rebuilding a community after a disaster. Featuring Poor Decisions, Inclement Weather, and an Uncomfortable Amount of Body Parts. Drawn version of The Quiet Year map Digitised version of The Quiet Year map